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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.08.25 16:08:00 -
[1] - Quote
Sgt Kirk wrote: I think it will be the hardest CPM term but by far the most progressive. Especially with the Post-FF14 Dev team settled in.
I'm not sure I undestood; may you clarify these lines pretty please?
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.08.25 16:15:00 -
[2] - Quote
Sgt Kirk wrote:xxwhitedevilxx M wrote:Sgt Kirk wrote: Especially with the Post-FF14 Dev team settled in.
I'm not sure I undestood; may you clarify this line pretty please? After the Failure known as Fanfest 2014 CCP had a huge shift in how things were done with DUST. That's around the time Rattati and the other guys came into the picture and since then the game has been steadily improving. The new team has done more for DUST in 6 months than the old team did in 2 years. Just to give you an idea how poorly inefficient the old way was.
Ouch, it was too late when I edited the post I meant, why do you think it's going to be the most progressive CPM term?
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.08.25 16:38:00 -
[3] - Quote
Sgt Kirk wrote: You'll see what I mean. Small fixes here and there make a big difference when you compare it from a distance.
Just today there was a major server fix that makes the game run as smooth as silk.
Of course, I can't say anything besides what's already addressed, that NDA I mentioned comes into effect.
It actually does runs much better, true that.
Now, I know it's a thorny question, but what's the CPM2 stance (if any) about the "bigger picture" for Dust 514? Have you had the chance to talk about this with the other CPM? a Dust 514 port? a new game built from the ground up? which platform would it be developed on etc.
PS
I'm not asking you to break the NDA, just your point of view or more in general the CPM point of view.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.08.25 17:00:00 -
[4] - Quote
Sgt Kirk wrote:xxwhitedevilxx M wrote:Sgt Kirk wrote: You'll see what I mean. Small fixes here and there make a big difference when you compare it from a distance.
Just today there was a major server fix that makes the game run as smooth as silk.
Of course, I can't say anything besides what's already addressed, that NDA I mentioned comes into effect.
It actually does runs much better, true that. Now, I know it's a thorny question, but what's the CPM2 stance (if any) about the "bigger picture" for Dust 514? Have you had the chance to talk about this with the other CPM? a Dust 514 port? a new game built from th ground up? which platform would it be developed on etc. We all want this game to move forward, there's no doubt about that. How we go about that is the main question that's up for a lot of debate. As far as everything else goes, even if I did know I sadly wouldn't be able to tell you unless I wanted to break the law.
Fair enough!
Last question, I swear:
Is there any chance to make CCP tells the community a bit more about far distant future plans about Dust (if any)?
I understand that after all the promises in 2013 (MTACs, yay!) and the unfortunate show in 2014, CCP might be a bit reluctant to share plans or even just "visions", but at least a "we are working on something, but we can't let you see anything" would be a sigh of relief for anyone.
Do you think this kind of communication is something that may happen?
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2015.08.25 17:16:00 -
[5] - Quote
Sgt Kirk wrote:xxwhitedevilxx M wrote:Fair enough! Last question, I swear: Is there any chance to make CCP tells the community a bit more about far distant future plans about Dust (if any)? I understand that after all the promises in 2013 (MTACs, yay!) and the unfortunate show in 2014, CCP might be a bit reluctant to share plans or even just "visions", but at least a "we are working on something, but we can't let you see anything" would be a sigh of relief for anyone. Do you think this kind of communication is something that may happen? For the first part of your question I'll answer you with a direct quote from CCP Archduke himself CCP Archduke wrote: DUST 514 with all the potential and all the in-game frustration became one of my current favorites, not to mention some internal playtests that I shouldnGÇÖt even talk about. ;) It looks like they are getting "slightly" relaxed about transparency, albeit not by much but a glimmer of light is better than complete darkness. More Transparency is definitely something all of us on CPM2 are pushing to achieve during our term.
Ok then, thanks for the answers! Good luck to all of you at CPM.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
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